Fang’s Experience of the Cannery Project Simulation

Written by Fang, 2021 Cohort
My role in the team Sea Wolves
I was very delighted to work as a game director in the Sea Wolves, using my design methodology and research skills to create an engaging game inside a cannery. … Continue readingFang’s Experience of the Cannery Project Simulation

A profound transition

Written by Cassie, 2021 Cohort
When I was first assigned to be the team leader, I was both excited and anxious. Excited because Aida gave me a precious chance to improve my leadership skills, anxious because this was my first time to become a team leader for such an important project. … Continue readingA profound transition

Project Development: Common Mistakes and Approach

Written by Ruby, 2021 Cohort
When developing a project in digital media, no matter what kind of end product it will be, the core process and works for the preproduction stage are exceedingly similar for various types of projects. Throughout the process, common mistakes can happen in the team with limited experience. … Continue readingProject Development: Common Mistakes and Approach