The Haunting of Luigi’s Mansion
Written by Chelsea, 2020 Cohort
One day, Jason taught us the methodology of Technology-Based Design, and the assignment was to conceive an AR-based game … Continue readingThe Haunting of Luigi’s Mansion
Bridging Tech, Communication, and Ideas
Written by Chelsea, 2020 Cohort
One day, Jason taught us the methodology of Technology-Based Design, and the assignment was to conceive an AR-based game … Continue readingThe Haunting of Luigi’s Mansion