{"id":133,"date":"2021-03-26T17:59:52","date_gmt":"2021-03-26T17:59:52","guid":{"rendered":"http:\/\/blogs.thecdm.ca\/premdm\/?p=133"},"modified":"2021-04-02T04:26:06","modified_gmt":"2021-04-02T04:26:06","slug":"starcrafting-the-pre-mdm","status":"publish","type":"post","link":"https:\/\/blogs.thecdm.ca\/techspeak\/2021\/03\/26\/starcrafting-the-pre-mdm\/","title":{"rendered":"Starcrafting the Pre-MDM."},"content":{"rendered":"\n<p>Written by Stanly Jeong, 2020 Cohort<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>I am sure a lot of you are familiar with Starcraft!&nbsp;<\/strong><\/h2>\n\n\n\n<p>It&#8217;s a real-time strategy video game released in 1998 and sold over <strong>11 million copies<\/strong> worldwide. It finally registered as the &#8216;best-selling strategy video game for PC&#8217; in Guinness World Records. In South Korea, you can find many game designers who had a memorable moment with this masterpiece. I&#8217;m no exception.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/blogs.thecdm.ca\/wp-content\/uploads\/sites\/3\/2021\/03\/Starcraft-image.png\" alt=\"\" class=\"wp-image-134\" width=\"765\" height=\"575\" srcset=\"https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/03\/Starcraft-image.png 957w, https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/03\/Starcraft-image-300x225.png 300w, https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/03\/Starcraft-image-768x577.png 768w, https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/03\/Starcraft-image-440x330.png 440w\" sizes=\"auto, (max-width: 765px) 100vw, 765px\" \/><\/figure>\n\n\n\n<p>I bought Starcraft on the release date, and I played it for weeks. I only played single-mode to enjoy the storyline and learn the basic strategies of three different species; Terran, Zerg, and Protoss. Since I cleared all levels, I thought I knew how to play the game, and one day, my younger brother suggested matching one-to-one. He told me that he would win since he had been playing multiplayer mode. In contrast, I was confident since I also honed my skills in single-player mode for a long time. It all ended in a bloodbath. His Zerg armies flooded into my Terran base, and all my soldiers met a heroic end.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>My preMDM experience is similar to the one in Starcraft. It showed me I need to learn multiplayer gaming skills.<\/strong><\/h2>\n\n\n\n<p>I had been working as a game designer in South Korea for nearly ten years. However, when I decided to widen my horizon to other countries, I realized that I needed a whole different kind of training. I know how to create video games, but I don&#8217;t know how to make them in Canada. <strong>That&#8217;s why I chose preMDM<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-pullquote\"><blockquote><p>The preMDM courses mainly consist of teamwork,&nbsp; hands-on project simulation experiences and technical language practical preparation. <\/p><\/blockquote><\/figure>\n\n\n\n<p>As an example, in teams, we pitched a co-op simulation game idea for the historical Cannery museum to attract younger audiences during the first semester. Simultaneously, we also built the prototype of an AR-based game to make our street cleaner. This semester, we are working hard on various projects. <strong>We learn soft, practical skills in the classroom and apply those in the process of projects.<\/strong> In this immersive environment, we will be prepared for the MDM program and afterwards. For me, it feels like a multiplayer mode that is full of a variety of surprising strategies, whereas I was only used to the single-player mode before.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"750\" src=\"http:\/\/blogs.thecdm.ca\/wp-content\/uploads\/sites\/3\/2021\/04\/starcraft_2-1024x750.jpeg\" alt=\"\" class=\"wp-image-180\" srcset=\"https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/04\/starcraft_2-1024x750.jpeg 1024w, https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/04\/starcraft_2-300x220.jpeg 300w, https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/04\/starcraft_2-768x563.jpeg 768w, https:\/\/blogs.thecdm.ca\/techspeak\/wp-content\/uploads\/sites\/3\/2021\/04\/starcraft_2.jpeg 1500w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Have you ever learned how to play the game from pro-gamers?<\/strong><\/h2>\n\n\n\n<p>In addition to it, there is one more reason to take a preMDM course. These are the excellent two instructors. They are devoted mentors and let us learn adaptively since each student has a different level of English and digital media knowledge. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote has-text-align-left is-layout-flow wp-block-quote-is-layout-flow\"><p>Whenever we feel we are losing our battles, Aida Osian and Jason Elliott thoughtfully encourage us. <\/p><\/blockquote>\n\n\n\n<p>Moreover, they do not just give answers; instead, they give us questions to improve our knowledge. With these fantastic professors&#8217; guidance, we could expand our territories step-by-step and win our battles, ultimately.<\/p>\n\n\n\n<p>Let me tell you about Starcraft once again. After that incident, I jumped into Battle.net, and two months later, I beat my brother fair and square. In pre-MDM, you will learn and then strategically win at any professional game you choose in life.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Written by Stanly Jeong, 2020 Cohort<\/p>\n<p>My preMDM experience is similar to the one in Starcraft. It showed me I need to learn multiplayer gaming skills. &hellip; <a href=\"https:\/\/blogs.thecdm.ca\/techspeak\/2021\/03\/26\/starcrafting-the-pre-mdm\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\">Starcrafting the Pre-MDM.<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":1877,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1,2],"tags":[13,12,3,14,10],"class_list":["post-133","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gamedesign","category-studentexperience","tag-canada","tag-game-design","tag-premdm","tag-project-simulation","tag-starcraft"],"_links":{"self":[{"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/posts\/133","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/comments?post=133"}],"version-history":[{"count":5,"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/posts\/133\/revisions"}],"predecessor-version":[{"id":183,"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/posts\/133\/revisions\/183"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/media\/1877"}],"wp:attachment":[{"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/media?parent=133"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/categories?post=133"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.thecdm.ca\/techspeak\/wp-json\/wp\/v2\/tags?post=133"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}